Tuesday, November 25, 2014

Imposing your standard on a woman is not liberation

It's funny how they think demoting Barbie to the worker bee from being managing head of design, in charge of everything, is progressive FFS. It's like saying "Don't be a clothing designer,  be the sweat shop worker" or "Sorry, you can't be George Lucas, you have to be one of the workers at ILM that nobody even knows and gets none of the credit." It shows a fundamental misunderstanding of who gets remembered when it comes to videogame creation. Amy Henning, Jane Jensen, Lorelei Shannon, Roberta Williams. I know these women BY NAME off by heart because they were the lead game designers and not the peons. Same goes for male lead designers like Tim Schafer. Name one of the programmers of double fine Adventure game Broken Age off the top of your head... bet you can't,  but you know Tim Schafer though.

I think people misunderstand what sexism actually means. Not every woman wants to be a computer programmer. Some women really like story, character, and design. If she wants to be a programmer she can study for it. It's hard unglorified work. If she prefers design though, let her be a designer. If she likes the colour pink don't make her wear blue. Stop imposing your idea of what a woman should be on her. That isn't feminism,  that's just another form of sexism.

http://www.abc.net.au/radionational/programs/drive/feminist-hacker-barbie/5914318?WT.mc_id=Innovation_Radio-RadioNational-Drive|FeministHackerBarbieStrikesAgain_FBP|abc

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